local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 71662
L0_1 = {}
L1_1 = 7166201
L2_1 = 7166202
L3_1 = 7166203
L4_1 = 7166208
L5_1 = 7166209
L6_1 = 7166204
L7_1 = 7166206
L8_1 = 7166205
L9_1 = 7166207
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7166201"] = L1_1
L1_1 = {}
L0_1["7166202"] = L1_1
L1_1 = {}
L0_1["7166203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166208"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2078
L3_1.alias = "Npc2078"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1901701_T1901701_N2078_310701434"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166202_N30153"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166202_N30153"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166204"] = L1_1
L1_1 = {}
L0_1["7166205"] = L1_1
L1_1 = {}
L0_1["7166206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 45058
L3_1.pos = "Q7266206"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7166207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30153
L3_1.alias = "Npc30153"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7166204"
L3_1.scene_id = 45058
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7166209"] = L1_1
quest_data = L0_1
